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albiokay

77 Game Reviews

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amazing

simplicity is key in emersing the player in these types of games
you certainly went the extra mile with the graphics
i love games like this!! this reminds me so much of Silent Hill with the flashlight, which was executed PERFECTLY
the story was great, the voice acting was spot on, and the creepyness factor was intense; it even made me jump a few times, and not from a cheap jump scare, but from a legitament fright
kudos :D

omg elbow X[

would've been a 10 if it werent for the controls
instead of just tapping the right arrow key, you should've had it alternate from left to right, that would be more realistic
i know you where going for a little realism in the game by forcing the player to make an effort, much like athletics requires effort, by tapping the right key, but it would be more realistic if you had it alternate from left to right
after all, you wouldn't hop up to a long jump on one foot would you? no, you run with both feet
therefore, you should be able to use both arrow keys
if you can update this, or maybe come out with a sequel, you'd deff get a 10 from me :]

also, the graphix could use a bit of a touching up, but they dont need it
i kinda like the simplistic graphix :]

other than the severe arthritis ive achieved in my elbow from this game, its really good :]
just fix the controls up, n it'll be great :D

it was ok

i just have two complaints
1: the fact that your tail would hit the enemies and make you lose lives
while this wasnt much of a problem at first, it became nearly impossible later on to make a tail longer than 3-4 links, and the fun of this game it to make the longest tail possible, otherwise its just another run of the mill avoidance game
2: for some reason, whenever you pick up a shield, the lives seemed to stop spawning; like i said above, the fun of the game is aquiring the longer tail, but it gets harder later on to get a long tail, so you'd think the shield would make it easier to grab lives without worrying about enemies, but when you get the shield, the lives stop appearing...kinda defeats the purpous of the shield if you cant get lives
at least thats all i was aiming for, i couldn't care less about the points :]
i just wanted the cool tail

other than that, this is pretty sweet
make a sequal maybe, and fix these things, but try to keep the same mechanics n physics going
add a few more pickups and enemies and powerups, and you've got 5/5, 10/10, and favorited :]

really awesome

its like a fps on rails
very nice :]
cant wait for it to be finished
and is that "Still Alive" from Portal playing during the credits? lmao, wtf XD

chaos-warrior responds:

Haha, yes it is my good man.
Dont you just love remixes?
;]

...

what was the point of making it a ball of liquid?
it didnt act like liquid in any way
you could've just had it just be a blue ball, n that would've went over fine
i went into this thinking its some cool, physics liquid simulated dodge game
lol, its still good though :]

H.P. Lovercraft...

isnt that the author who wrote about Cthulu n stuff?
lol this is amazing :]
keep up the good work

Binge and Grab :D

i love Buckethead!!
extra points for the song :]
the games awesome ^-^
favorites!

lmao

i have this game on my calculator XD
its the same exact levels, just prettier :]
nice job

its great

there was a glitch though
it broke at level 6
like after you fall through the floor n go to the left into the darkness n come out in these mountains, i just kept falling into darkness
so i hit restart but it just came up blank
other than that, it was tons of fun :D

its good, but...

i like it, it was a lot of fun :]
but u need more stones, in fact i think it should be unlimited stones =/
this seems more like a "sit back and relax type game rather than a "plan your throws carefully" game
the limited stones kinda detracted from the fun =/

sequal? :D
if so, give more stones
n if not unlimited, then more add-on stones
or mabey if you run out of stones, your troops have to reload the stones, so u lose time n the guards attack u
idk lol

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Connecticut

Joined on 7/19/07

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